Another striking part of Gregory's piece wasn't just a simple rhyming anecdote but that it was an illustrated story. At first it is very difficult to read the work of a child because the markings don't yet conform totally to size requirements or readability standards. That didn't stop him from imagining purely though, and in this case the story was about a stinky world:
It may not be totally coherent, but it's simple and most stories aren't simple enough to follow. The stories that are written about other worlds or even this one in the future have too much pretense surrounding them in some ways; there always have to be multiple cause and effect stories that ebb and flow around each other. There can be merit to adding those stories into the mix but when there are no stakes or the stakes aren't big enough, there may not be enough to justify the back and forth stories of what the writer is making seem significant. For instance, the great evil usually that doesn't manifest itself in some way to a traceable sentient form usually isn't something that we can take sides against. In other words, we need a scapegoat to feel as if there is something worth fighting "for" or rather "against". I have yet to fully realize the psychological aspects or significance of this and its real world applications (as I'm sure I'm not the first to utter the words "necessary evil"), but the implications for writing a more engaging story are there. (Also possibly the process of finding the culprit in the first place might be the bulk of the story).
